ASFF – the Aesthetica Short Film Festival wants your entries!

7 – 10 November 2013, York

Deadline for entries is May 31, 2013

An established and dynamic player on the UK film festival circuit, the Aesthetica Short Film Festival (ASFF)   is a celebration of independent film from across the world, and an outlet for championing and supporting short filmmaking.

Spanning all genres including drama, documentary, animation, comedy, music video, thriller, experimental and artists’ film, the festival showcases its films across 15 distinct and historic locations in the city of York. Moving between medieval halls, ancient city walls, boutique cinemas, quirky stores, lively café bars, art spaces and museums, the festival invites visitors to create their own unique viewing experience.

Alongside screenings, ASFF also presents a series of masterclasses and workshops with leading industry figures, working with such organisations as BAFTA, Channel 4, Warp Films, Raindance, Sheffield Doc/Fest and many more. There are also networking opportunities and social events across the weekend.

Explore York. Experience Film.

  • The deadline for entries is 31 May 2013.
  • All films selected for screening at ASFF will be notified by 31 July 2013.
  • Winners will be announced at the closing ceremony at ASFF on 10 November 2013.
  • ASFF Sampler DVD of a shortlist of finalists will be released with the December issue of Aesthetica Magazine.

Prizes


  • Screenings at ASFF.
  • £500 prize money for Festival Winner Award.
  • £250 prize money for Peoples’ Choice Award.
  • Opportunity to be included on the ASFF 2013 Sampler that will go to Aesthetica readers
    (60,000 viewers) in December 2013.
  • Editorial in Aesthetica Magazine and on the Aesthetica Blog for a selectiion of finalists.

 

The 2013 TUPELO FILM FESTIVAL

Tupelo, Mississippi – USA
May 15 to 19, 2013

 

 

The 10th Annual Tupelo Film Festival (TFF) offers all the Southern charm and hospitality that you’d expect to find in the birthplace of Elvis Presley. Jam-packed with great films, savory meals, fun-filled parties, and networking opportunities galore, TFF instantly feels like a home away from home, even if you’re from halfway around the world. In addition to an extraordinary festival experience, participating filmmakers will enjoy discounted hotel room rates and complimentary local transportation.

TFF warmly welcomes independent filmmakers working in all genres and styles, offering a broad range of competitive categories including narrative, documentary, animated, and student works, as well as short films and music videos. Cash prizes and awards are valued at $6,500 USD total, including the Ron Tibbett Award for Best in Show and the Elvin Whitesides Directors Award. For many participants, though, taking part in this filmmaker-focused festival is reward enough. If live blues music, homestyle Southern cuisine, scintillating educational panels, stellar independent films, and countless new friendships sound like a recipe for a good time, the Tupelo Film Festival is for you. Submit today!

Machinima

Source: The New York Times

News Corporation is holding a fire sale for IGN, its online network aimed at guys. Disney XD, a cable channel for boys, is growing in popularity — among girls. Comcast’s game-focused G4 channel is retooling its entire programming strategy.

Where are all the “lost boys,” as analysts sometimes call them? Increasingly, the answer involves Machinima.

Intensely focused on 18- to 34-year-old men, Machinima is a Web and mobile distribution network that delivers free game-oriented shows, trailers and news reports. The company, founded in 2000, generates more than 2.2 billion video views a month, according to comScore data. Machinima Prime, a YouTube channel that arrived in August and is dedicated to highly polished episodic series, ranked as the video hub’s No. 1 destination this month.

Despite their escalating reluctance to watch television or go to the movies, young men continue to flock to traditional outlets like Disney’s ESPN or Viacom’s Comedy Central.

And Machinima is certainly not the only online network where young men congregate; Break Media operates testosterone-heavy sites like MadeMan.com and HolyTaco.com.

But Machinima has rapidly evolved into a must-visit site for young men by improving the quality of its programming. The company’s mission is not dissimilar to that of cable channels: gain a foothold with inexpensive content (in Machinima’s case it was user-generated videos) and then use that perch to attract higher-quality programs, as AMC did with “Mad Men.”

Ultimately, Machinima intends to produce its own long-form episodic series.

First, Machinima must prove that YouTube can indeed become the new television — that consumers will watch long videos and come back the next week for another episode. In many ways, Machinima just pulled that off with “Halo 4: Forward Unto Dawn,” a five-part live-action series.

“Forward Unto Dawn,” which cost Microsoft $10 million to make and was meant to promote the release of the game Halo 4 on Xbox, has been viewed about 27 million times; four related videos delivered 9.2 million additional views. Machinima also said it experienced very little viewer “fall off,” an industry term for people leaving after watching only a couple of minutes.

Fans understand that this kind of programming is really marketing masquerading as entertainment, said Allen DeBevoise, Machinima’s chief executive. But he contended that “high-quality content is better marketing than traditional advertising; if it’s the equivalent of what people would watch on their own anyway, fans really appreciate that.”

Halo 4 had $220 million in global sales in its first 24 hours in stores.

“If you’re a marketer and not paying serious attention to Machinima, you’re really behind the curve,” said Matt Britton, a founder of MRY, a youth-focused New York marketing firm. “College kids may not be bringing TVs to their dorm rooms anymore, but Machinima, because it has smartly built itself around YouTube, is right there on their laptops.”

NBCUniversal recently decided Machinima was the best way to bring one of its TV movies to consumers. “Battlestar Galactica: Blood and Chrome,” a prequel to the Syfy channel’s 2004 “Battlestar Galactica” series, was cut into 10 episodes and is rolling out on Machinima Prime. “Blood and Chrome” will then run on Syfy next year as a two-hour movie.

Warner Brothers is completing a programming deal with Machinima for a new series tied to its Mortal Kombat game franchise. “Mortal Kombat: Legacy,” a nine-part series, ran on Machinima last year, and at least one installment captured over 10 million views — on par with viewership for some fantasy programs on television.

Machinima, which is based in Los Angeles and makes money by selling advertising, got its start in 2000 as a Web site dedicated to a genre of digital filmmaking that uses video game graphics to create original animated movies.

In 2005, Mr. DeBevoise and his brother, Philip, bought the Web site and set about turning it into a global entertainment network. It has about 200 employees and secured a $35 million round of financing in May; the company declined to discuss revenue or profitability.

Mr. DeBevoise said about 50 percent of Machinima’s total traffic now came from overseas. The company — with backing from MK Capital, Redpoint Ventures and Google, which owns YouTube — also has a significant presence on mobile devices.

Machinima Prime is part of YouTube’s strategy, started a year ago, to lure television viewers and advertisers with higher-quality videos, even if aimed at niche interests.

YouTube invested about $100 million in the overall effort — Machinima received an undisclosed portion — and in recent weeks YouTube began evaluating which channels had done well enough to receive a second round of financing.

In addition to Machinima Prime, YouTube successes include AwesomenessTV, aimed at 12- to 17-year-olds, and Vice, which also courts young men. In an e-mail, Malik Ducard, YouTube’s director of content strategy, called Machinima “a great example of how a Web brand with a laserlike focus on serving a single audience can drive massive eyeballs.”

Mr. Ducard added that YouTube partners like Machinima, sometimes dismissed as niche players, were adding subscribers at a rate “four times faster” than they did just a couple of years ago.

“Niche may not be the right word because that may sound small,” he said. “Billions of views is not small.”

The BobbeKins are here

The Magical Man behind Star Wars’ R2-D2 and the Bobbekins


An Interview with Scissores’ Tony Dyson & Chantal Harvey

By Phylis Johnson aka Sonicity Fitzroy, for BOSL magazine


 My journey to Bobbekins began a bit like this….

Scissores, Tony Dyson, Chantal Harvey, Clive, Bobbekins, Bobbekinworld, transmedia,

“This is the magic castle where the wizard sits and teaches,” announces my tour guide. The colors are vibrant, and the room is full of majesty and magic.   She teases me with the wonders that abound, and continues,“A big part of our story is here.”

Where am I, I think?  I was transported into a land of colors and shapes, books, candy, castles, glitter and sparkles, and buttons that zip me across this strange but intriguing universe.  I ponder who are these fantastic creatures of various colors – red, green, blue and yellow, all with eye-popping curiosity?   Ah, I am told that these inquisitive beings are the Bobbekins.  A couch nearby takes us to five mainHolodecks; from there so many lands unfold, opening up infinite possibilities for stories yet untold.

Bobbekins, e-books, children, Tony Dyson, Chantal Harvey, Scissores

 My tour guide takes me back to the castle, asking, “Would you join me on the magic carpet here?  Oops, beware the hole!”   She laughs, as I step around it, then exclaiming, “This is Toy City.  Welcome!”

That is where the main stories take place in this wonderful adventure now set into motion by legendary special effects artist/engineer Tony Dyson of Star Wars fame (and so many other Hollywood blockbusters) and professional Dutch filmmaker/machinimatographer Chantal Harvey.  My host today is Chantal, also dressed as one of the stars, Clive, a Bobbekin.

 

Welcome to Toy City

Chantal explains, “Toy City is a living city; it forever changes, like overnight. We have around 100 avatars involved.  Most are fantasy creatures.”  She tells me, “Tony built the sets on the ground.  I am dressed as one of the stars – Clive!”

Scissores, Tony Dyson, Chantal Harvey, Clive, Bobbekins, Bobbekinworld, transmedia,

“Adorable,” I respond. “Wow, I can see this in the stores!”

Chantal Harvey adds, “and on real life t-shirts.”  Recently, Chantal took her project to a university nearby where she lives, and presented it to 74 marketing students, and had them experiment with some test marketing. “The reports so far look good.”

Scissores, Tony Dyson, Chantal Harvey, Clive, Bobbekins, Bobbekinworld, transmedia,

The Bobbekins are loveable fantasy creatures with the ultimate mission of teaching children from all around the world through interactive play.  Chantal explains, “I’d like to think of our series as somewhere between Sesame Street and Teletubbies, and we are going for high quality.   We have strived for the best graphic art, and Tony is the best writer, and we bring all our experience into this project.  I have been in Second Life for more than four years.  But working with Tony has helped me see Second Life in a wonderful way, almost like Hollywood, but easier.  We don’t use the use pre-existing sims as designed by others – we control the environment.”

Scissores, Tony Dyson, Chantal Harvey, Clive, Bobbekins, Bobbekinworld, transmedia,

Although both work thousands of miles apart, they have been spending most of their days, and many late nights together in Second Life, implementing their vision for what they believe is the next step in professional animation production – machinima, or what Tony calls “real time animation,” a term he coined way back when he was in the midst of production for various Hollywood block buster movies.    What many people don’t realize is that Tony is also a children’s book writer, and his love for fantasy worlds was a natural for this ambitious project that includes a television show series and digital e-books.

Suddenly, as if she received a news bulletin, she interrupts, enthusiastically, “I just talked to Tony, and we can give you a scoop – we are starting a Machinima Film Academy this summer, with film assignments, workshops and a membership website, plus a signed ‘Certificate of Completion’ at the end of his course.  So if anyone would like to learn the art of the next and hottest film trend this century ‘Machinima’, don’t let this opportunity pass you by, secure your place now and learn from the very best.”

The coming together of so many elements still amazes them.  All their hard work and vision is now a reality, at least virtually!  Machinima is at the core of this project.

Scissores:  Cutting Edge Machinima

“I quoted the phrase ‘real time animation’ in 1983.  It was a direct form of animation that is quite amazing, a totally different way of filming, making characters and building sets. There are some challenges.   The movements in SL are still second rate, so you must find tricks to compensate.”     Because of the difficulty of using human avatars, Tony adds, “Second Life lends itself to fantasy creatures.”  And that is something Tony has quite extensive experience with, the creation of imaginative characters.  He continues, “The Bobbekins were given to us.  I worked on the stories, and there are seven main characters, with which you can pick and choose in story or game forms, or both.  From the start, I liked the idea that they would be like fairies from a different world, living in houses of toys or teapots, all in a full size city.  All in all, I have built 26 different sets for this TV series.”

With Chantal, Tony works under the company name of Scissores. Chantal states, “We work a lot;  spending 5 to 8 hours daily planning, organizing, filming, refilming, testing, writing, and filming.”   She adds, “Think of it this way, we are creating a virtual school.   It is virtual teaching, in essence teaching the basics to children through a TV Series.”   You can sense her excitement, having spent so many months on this project.

Beyond Tony and Chantal, they have 14 people on staff in various capacities.  “The biggest joy and challenge is teamwork,” she notes. “Our whole project is run like a professional studio. For this project, we have fantastic avatars created by Mad Cow.  The Bobbekins were especially created for this series, and for now we are targeting pre-school and down the road, older children.”

In her role as SL Founder of the 48 Hour Film Project, she met Tony, who she asked to judge the 2011 competition.  The most exciting thing for Chantal is to “pick Tony’s mind.   I had to think differently, plan everything, lighting and so many elements.   It is a big job, but we laugh a lot, and we certainly are professional about it.”

Fantasy Abounds in Second Life

There must be “truth” in a story, that credible connection between the audience and the characters. Tony explains, “We tend to look carefully at humanoid expressions and actions.  Those outside of SL still think ‘what am I looking at,’ when they look at human representations through machinima. We found out that by using fantasy creatures in SL, your audience doesn’t miss those emotions.  You can put some feeling into the character in a unique way, one that is not comparable to how we would expect a human to act, for instance.  Human bodies are still rigid in here.   It does take time learning what works in here, and learning what camera movements work even for fantasy creatures.”

Scissores, Tony Dyson, Chantal Harvey, Clive, Bobbekins, Bobbekinworld, transmedia,

The magical race of the Bobbekins might be considered comparable to fairies and elves. Second Life has always been a friendly host to such beings.  The themed subjects are what you would anticipate for the series (i.e. the alphabet, fruits and vegetables) within storylinesinspired by the professional wisdom and caring spirits of Tony, Chantal and those who have helped them along the way.

The Bobbekins spend all their time helping others, “like all magical creatures might be expected to in such a place,” notes Tony.   As the story goes, they even launched their own television station so they could share their lessons with children.   They travelled like nomads from planet to planet, until one day they discover Toy City, and the plot thickens when the Bobbekins find a way to make a home through good deeds.

Hmmm.  Good deeds.  Maybe we might learn a bit in Second Life from the Bobbekins!

Tony muses, saying, “You know, I have to say, I like it when a plan comes together.”  And this one has, most definitely.  Tony reminds us, a lesson learned from having a full life, “It’s exciting to teach children.”  Like the Bobbekins, Tony likes to share his wisdom from his life’s adventures, one that has taken him to Hollywood and across the world, virtual worlds too!

 

 

 

 

FUTURE OF CINEMA FILM FESTIVAL

Interlochen, Michigan – USA
November 1 to 3, 2012

UPCOMING DEADLINE
September 30, 2012 – Late Deadline

MISSION AND OBJECTIVE
The Future of Cinema Festival at Interlochen Center for the Arts provides a setting where high school filmmakers can meet professionals and peers, showcase their work, discuss trends and new developments in cinema, and develop a greater understanding of a quickly evolving art form. FOCFF industry guests offer their time and advice to young filmmakers by way of master classes, peer critiques, and screenings.

MORE ABOUT THE FESTIVAL
Interested applicants are encouraged to submit their best creative works, whether they be screenplays of 10-15 pages in length, or narrative, documentary, or animated shorts of 12 minutes or less in runtime. FOCFF’s selection committee invites entries from students around the world and from all walks of life who endeavor to create a film that speaks to its audience in a way that no one else’s can.

Interlochen Arts Academy is a fine arts boarding high school that combines challenging and comprehensive college-preparatory academics with the highest quality arts training available at the secondary level. Each year, nearly 500 students at Interlochen Arts Academy study creative writing, dance, motion picture arts, music, theatre, visual arts, comparative arts, and design and production. Academy graduates go on to attend leading schools around the country and abroad including The Juilliard School, USC, NYU, CalArts, Northwestern, The Royal Scottish Academy of Music and Drama, and many others.

High School Filmmakers: for the chance to participate in this one-of-a-kind opportunity, submit your film or script to the Future of Cinema Film Festival today!

The 5th Annual Future of Cinema Film Festival (FOCFF), is assembling talented student filmmakers from around the world into a community that inspires them to build new friendships, develop new projects, and adopt new perspectives on art, creativity, and social engagement. Hosted by Interlochen Center for the Arts, FOCFF immerses young filmmakers between the ages of 13 and 18 in both the rigors of a world-class educational environment and the excitement of a career in filmmaking.

Interlochen is dedicated to providing opportunities to young film artists. As such, FOCFF will offer its exhibiting student filmmakers a $500 USD scholarship to the 2013 Motion Picture Arts summer program at Interlochen Arts Camp, and each category winner will also receive an iPod touch and a $2,000 scholarship to the same camp. The FOCFF Best of Fest-winner will be rewarded with a MacBook Pro computer, as well as a half-tuition scholarship to Interlochen Arts Academy boarding high school for the 2013-2014 school year.

In addition to helping students cultivate and refine their skill set, FOCFF provides an entrée into all aspects of the creative experience, offering a whirlwind tour of the filmmaking process. Past guest speakers are titans in their individual fields, including Dennis Muren, recipient of nine Academy Awards and Senior Visual Effects Supervisor at Industrial Light & Magic (Star Wars, Super 8); Jeff Wozniak, Senior Digital Artist at Lucas Films (Rango, The Avengers); celebrated documentary filmmaker Ken Burns (Baseball, The War); Academy Award-winning filmmaker Michael Moore (Fahrenheit 9/11 ); and Golden Globe-nominated actor Jeff Daniels (The Newsroom).